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Naughty & Dice:An Adult Gamer's Guide to Sexual Situations |
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| Sex is a
topic rarely discussed in most roleplaying games,
yet it can be as much a factor as combat or magic.
This book presents rules for introducing such an
often-overlooked element into your game. No matter
what game you play.
Why should rules for sex be a part of gaming? For the same reasons as should rules for anything else. Sex is an important part of life, a driving force in human interaction. Sexual rites, fertility, and potency are vital in nearly every culture and era. The question should be: Why have rules for sex been so long ignored? Naughty & Dice: An Adult Gamer's Guide to Sexual Situations features:
Naughty & Dice is a generic sourcebook, designed for use with any game system. It also includes an entire chapter devoted to using these rules with the world's most popular roleplaying game, using the Open Game License.
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Available now! |
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MageLore Book: 1
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MageLore Book 2:
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MageLore Book 3:
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| Enter a world of magic, adventure, and romance. A world of noble elves, powerful wizards, and clever thieves. A world where a ruined castle beckons the curious, an ancient curse plagues the innocent, and love is not only forbidden . . . it may be punished by death. | Elven mage Arien Mirida was living what
should have been the perfect life. Lord High
Librarian of Thanis, sharing a home with the
lovely Alinora, friend and student of the Archmage
Talus Yor, the curse that had plagued his family
finally broken . . . yes, all should have been
well. Yet a shadow lingers over Arien's heart, a shadow in the shape of a young thief and the memory of a love impossible to forget. When adventure calls and brings with it the promise of a reunion with Cat Sabledrake, Arien is quick to accept the dangerous quest and his life will never be the same . . . |
The evil minotaur
mage Solarrin has risen to power in Thanis. With
the Highlord under his sway and the nobles
living in fear of him, and the elven and dwarven
ambassadors already falling under his spell, he
has no cause for concern. Nothing could threaten
his dominance . . . unless by chance, his former
companions haven't simply fled in their terror
of his might. |
| $11.95 | $11.95 | $11.95 |
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Set of all 3 MageLore Books |
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$30.00 |
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ElfLore Book 1:
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ElfLore Book 2:
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ElfLore Book 3:
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| These 3 books, published by Rennaisance Alliance, are now Out of Print. Remaining supplies are limited, so please e-mail to ask about availability. | ||
The ElfLore Trilogy
All three of the ElfLore books in one 636 page hardback. Special Offer: Buy an ElfLore and get the 3 MageLore Books free! $39.95 |
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Black Roses Audio Book |
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Black Roses Trade Paperback |
| He is the man of their dreams -- literally. He feeds on the sleeping minds of the women of Trinity Bay, making them believe their most forbidden fantasies are coming true. Now he has chosen the one woman he intends to be his, no matter how many people must die. Theresa Zane, newly returned to her childhood home, is drawn into a century-old mystery of sex, death, and the ominous haunting of the power behind the black roses. | He is the man of their dreams -- literally. He feeds on the sleeping minds of the women of Trinity Bay, making them believe their most forbidden fantasies are coming true. Now he has chosen the one woman he intends to be his, no matter how many people must die. Theresa Zane, newly returned to her childhood home, is drawn into a century-old mystery of sex, death, and the ominous haunting of the power behind the black roses. | |
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12 Cassettes $44.95 12 CDs $49.95 |
$14.95 |
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Gifted Children |
Changeling Moon |
Path of the Bold |
| The children of Trinity Bay are like any other American kids. Lora Blake has a way with animals. Toby Edwards is the class brain. Jenny Forrester can talk her friends into anything. But in the innocent gifts of these children and others like them, someone has seen a gift of terrifying potential. Seacliff, the house on the hill, has a new secret. | For
thousands of years, they have lived among us.
Their abilities have given rise to our oldest
legends and our deepest fears. To them, we are
prey.
Aiden Ferguson has lost everyone she ever cared about. Orphaned, alone, reclusive and shy, she leads a quiet existence in her little house on the beach, until a chance meeting with a handsome stranger begins to draw her out of her shell. An unexpected friendship with a flamboyant actress draws her out even more. For the first time in years, Aiden is learning to love life again … just as her life, her soul and her very humanity are threatened by the cold white light of the . . . Changeling Moon. |
Path of the Bold presents all-original tales of superpowered action and mystery set in the Silver Age Sentinels universe. It features stories from such masters of the fantastic as Christine Morgan, John Kovalic, Mike W. Barr, Stewart Wieck, and Dennis Detwiller, as well as a new adventure of Sydney Taine (star of Marvel's Nightside mini-series) by Robert Weinberg. Edited by James Lowder. |
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$16.95 Available Now! |
$16.95 Available Now! |
$14.95 Available Now! |
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Horror Between the Sheets |
History is Dead |
Strange Stories of Sand and Sea |
| Horror
Between the Sheets, The Best of Cthulhu Ses
Magazien B&W, presents the best short stories
and poems from the first 16 innovative issues of
CSM. This anthology features the writings of Bram
Stoker Award winning Mark McLaughlin, award
winning Jeremy Russell, Origins Award nominated
Christine Morgan, Brian Knight, Durant Haire and
Matthew Howe among others. Exhibiting the prowess
of some of the best new and veteran writers in the
genre of sensual horror, Horror Between the Sheets
satisfies with word after word.
Published by Two Backed Books, this anthology contains the story, The Reaching Wall, by Christine Morgan. |
Our team of crack
historians has uncovered the truth you never
learned in school: the living dead have walked
among us since the dawn of time. In this
collection of gruesome tales from throughout the
ages, the ravenous undead shamble through bloody
battlefields, plague-ridden cities, genteel
country estates, and dusty frontier towns. They
emerge from foggy cemeteries, frozen barrows,
loamy bogs, cursed mines, and gore-spattered
operating rooms to prey on the living. But these
zombies don't just eat people. They help painters
and writers save their faltering careers. They
unwittingly push humankind on the quest for fire.
They topple evil capitalists and their corporate
empires. They fight crime. They fall in love. Join
us on a journey into our zombie-filled past...
Neither history nor the living dead have ever been
this exciting!
Published by Permuted Press, this anthology contains the story, The Barrow Maid, by Christine Morgan. |
Over 40
tales of seafaring scares, including Christine
Morgan's Sinker, a ghastly tale of body disposal.
Published by Fine Tooth Press, it is available from Amazon.com. |
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$12.95 Available Now! |
$14.95 Available Now! |
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Dead Science |
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| Science. Research. Knowledge. The human intellect knows no bounds because of them. We’ve built cities and nations upon them. We’ve stopped the spread of terrible diseases because of what we’ve learned from them. Lives have been saved . . . but lives also have been lost. Now those lives have returned from the grave, seeking revenge. Sometimes . . . science goes wrong. Death. Featuring the terrifying tales of 13 authors, Dead Science brings you stories of the undead unlike any you’ve ever read before. Prepare to go behind-the-scenes and learn about the causes of various zombie uprisings and the havoc these creatures wreak upon the living. Stories by: Gustavo Bondoni, Eric S. Brown, Michael Cieslak, Lorne Dixon, Anthony Giangregorio, Glen Held, Becca Morgan, Mark Onspaugh, Gina Ranalli, Vincent L. Scarsella, Jason V. Shayer, Ryan C. Thomas and Adam J. Whitlatch. |
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$14.99 Available Now! |
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A set of fantasy books for children and pre-teens The Broderick kids -- twins Kevin and Katie, and their little brother Sam -- always thought there was something strange about their Aunt Ellie. When they discover a secret room in her basement, and a magical silver doorway that takes them to another world, they find out for sure. |
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Silver Doorway #1:
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Silver Doorway #2:
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Silver Doorway #3:
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| The
Broderick kids -- twins Kevin and Katie, and their
little brother Sam -- always thought there was
something strange about their Aunt Ellie. When
they discover a secret room in her basement, and a
magical silver doorway that takes them to another
world, they find out for sure.
Marky the gnome has come through that doorway. When the kids follow him back, they find themselves in a world where magic is real, giant owls carry people away, and goblins try to steal children to change them into more goblins. Even if they can help Marky get home, how will Katie, Kevin and Sam find their way back to their own world? |
Stone
Hammerfine and Sam Broderick might be
from different worlds, one of them
a dwarven boy and one of them a human
boy, but they have something in common.
Mean, bossy sisters!
To show Garnet and Katie that they are old enough to take care of themselves, Stone and Sam end up deep in a forbidden cave. Where they go from
being caught in the web of a huge
and hungry spider to being on the |
Mom and Dad are going on a cruise, and the Broderick kids get to stay a whole week with Aunt Ellie. But Aunt Ellie has plans, too! Her boyfriend Cal has time to give Kevin a quick lesson in swordplay before their big date, and then the kids are on their own with Chester the cat. Of course, Katie and Sam want to go down in the basement and see the magic silver door that leads to another world. Kevin objects, until he sees who's come through. Her name is Talaitha, and she is simply the most beautiful girl Kevin has ever met. An elf, she can cast spells, and she's on a quest for an enchanted chalice to make her parents fall in love again. Thinking that their own Mom and Dad could use a little of that magic, the Broderick kids are quick to join her. |
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$6.99 |
$6.99 |
$6.99 |
Silver Doorway #4:
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Silver Doorway #5: Orcs Ahoy! |
Silver Doorway #6:
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Draca the
dragon thinks that she is going to have a
peaceful day. Her treasure and her precious egg
are safe in her mountaintop cave. She is looking
forward to relaxing with her gold ... until
enemies invade her lair. Chester the
cat thinks that he is going to have a peaceful
day. His owner is away on a trip and he has the
house to himself. Everything is nice and quiet
... until a dragon egg hatches in the
basement! Katie
Broderick thinks that she is going to have a
peaceful day. Her brothers are over at a
friend's house playing video games. She is
spending a pleasant afternoon reading ... until
she gets a phone call from Aunt Ellie's cat.
With Ellie
gone, Chester knows that there are only three
people he can turn to for help. Three other
people who know the secret of the silver
doorway, and the magical world on the other
side. There is no time to waste! A baby dragon
is on the loose in Luna Park! Written for readers ages 7-12.
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Sam Broderick thinks
he's got it bad.
His dad just moved out. His mom might have a boyfriend. There's a new housekeeper who doesn't make any of Sam's favorite food. Instead of spending their weekends doing fun stuff, Sam and his brother Kevin and sister Katie have to help clean out an old trailer full of junk. They don't even have time to visit the magical land on the other side of the silver doorway in Aunt Ellie's basement. Oh, Sam thinks he's got it bad all right . . . At least, he does until he meets Druush. Druush has it worse. A lot worse. Chagro, the fiercest warrior in the Empire of Gerosh, wants to marry Druush's mother. But before he can, he has to get rid of one thing - her son. The people of Gerosh are seagoing orcs - strong, tough and bloodthirsty. On his own, there is no way Druush would survive. He needs help. He needs friends. He needs a way to convince the emperor to order Chagro to spare his life. And so, armed with a bowling ball, a bunch of Hawaiian shirts and a box of ugly ties, Kevin and Katie and Sam Broderick set off through the silver doorway on their greatest adventure yet. |
Twelve-year-old
Kevin Broderick has decided that learning how to
swordfight is more interesting than baseball …
and more important, too. His Aunt Ellie
is a sorceress. There's a magical silver doorway
in her basement that leads to another world.
Sometimes people come through looking for help,
and sometimes it's the Broderick kids – Kevin,
his twin sister Katie, and their little brother
Sam – who end up going back with them to save
the day. That world a
fantastic place, full of elves and orcs and
dragons, but it's also dangerous. They have to
be able to defend themselves when they go on
another adventure. So, Kevin has been taking
fighting lessons from Aunt Ellie's dark-warrior
boyfriend, Cal. And Katie has been studying
magic spells. They want to be ready for whatever
happens next. Except that they
aren't ready. Not when it happens to Aunt Ellie. Cal can't do
anything, Mom and Dad certainly can't either.
Even Chester, the talking cat, can't help them
now. This time, it's all up to the kids, but
they're not sure if they can do it alone. Where
else can they turn? The only other one who knows their secret is Kevin's friend, Todd … who has never been through the doorway. With Todd's help, though, they just might have a chance to rescue Aunt Ellie before it's too late. |
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$6.99 |
$6.99 |
$6.99 |
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The Book of Final Flesh |
The Book of All Flesh |
GURPS Villians |
| From the
battle-torn skies over World War I France to the
corridors of alien prisoner-of-war satellites, the
opium dens of exotic Victorian Shanghai to the
living rooms of suburban America, the zombies rise
up. Some crave revenge. Others hunger for the
brains of the living. All are driven by desires
they can neither control nor understand...
Edited by James Lowder, The Book of Final Flesh presents more than twenty tales of the living dead, original works by such notable scribes of the weird and fantastic as:
Editor James Lowder previously helmed the successful anthologies Realms of Valor and Realms of Infamy, and is known to readers for his own best-selling dark fantasy novels Knight of the Black Rose and Prince of Lies. |
The dead
have risen. God help the living. It’s too late to run. The zombies are everywhere. They stalk through urban jungles and across the carefully manicured lawns of suburbia, shudder to unlife on the bloodiest battlefields of the Civil War and in the deepest tunnels of far-flung interstellar mining colonies. They lurk on your street, in your company’s boardroom, in your own bedroom. And they hunger. |
A pirate said to
Alexander the Great, "Because I have only one
ship, I am called a pirate. Because you have a
great navy, you are called an Emperor." Villains. Where would the heroes be without them? Probably unemployed. The hero may be the star of his story, but it takes a prize villain to bring out the best in him! GURPS Villains is a compilation of dastardly foes from all ages, genres, and backgrounds. Crackpot spy-movie masterminds, backstabbing patricians, grim undead overlords, hard-bitten crime bosses . . . they're all here! Each villain is described both biographically and in game terms, and is accompanied by "bits" like fiendish plots, evil henchmen, devious deathtraps, and secret strongholds. GURPS Villains also includes a GM's guide to dramatic villain design and use. After all, everybody loves a "good" bad guy! GMs can use this book for instant opponents, or choose a villain they like and build a whole campaign around him! There are over 50 villains and villainous groups (2 by Christine Morgan) with complete stats and writeups, including details of their "evil plans," in this survey of fiends and foes from all times and climes. |
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$15.95 |
$19.95 |