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Naughty & Dice:An Adult Gamer's Guide to Sexual Situations |
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| Sex is a topic rarely
discussed in most roleplaying games, yet it can be as much a factor
as combat or magic. This book presents rules for introducing such an
often-overlooked element into your game. No matter what game you
play.
Why should rules for sex be a part of gaming? For the same reasons as should rules for anything else. Sex is an important part of life, a driving force in human interaction. Sexual rites, fertility, and potency are vital in nearly every culture and era. The question should be: Why have rules for sex been so long ignored? Naughty & Dice: An Adult Gamer's Guide to Sexual Situations features:
Naughty & Dice is a generic sourcebook, designed for use with any game system. It also includes an entire chapter devoted to using these rules with the world's most popular roleplaying game, using the Open Game License.
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Available now! |
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The Amazing Adventures of the Sensational Squirrelman!
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Squirrelman:Sins of the Past, Volume 1 |
Squirelman:Sins of the Past,
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| Coming in Summer of 2008 | Coming in Summer of 2008 | Coming in Summer of 2008 |
| $TBA | $TBA | $TBA |
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Truthseekers |
Tell No Tales |
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Moving to a small town from the big city is a challenge that can be hard enough for anyone. It's even harder for a teenage girl, leaving behind her friends, her school, her mall, her social life. After her parents are brutally murdered and fifteen-year-old Ashley Bennett is sent to the small town of Blackriver, Ontario to live with her only relative, her cousin Mark - a teacher at her new school! - she thinks her life can't possibly get any worse. But
Ashley has no idea that the real challenges have only just begun.
Not only is she faced with the normal teen experiences of making new
friends, going to a new school, and adjusting to her new life, she's
about to discover a whole hidden world that is both dark and
strange. She's about to discover that her parents' deaths were
anything but random, and that she herself might be in danger.
Truthseekers: Welcome to Blackriver is a collection of short interconnected stories about the strange adventures of Ashley and her new friends as they explore the secrets behind the town of Blackriver, Ontario. A book by Rob St.Martin and published by Sabledrake Enterprises. |
Twelve ordinary Americans.
One isolated Caribbean island. Half a million dollars in gold. The contestants for the new historical-themed reality game show Pirate Adventure think they know what they're getting themselves into. The show's creator and the production team are confident that they have everything under control. Sure, there have been a few problems. Equipment glitches. Accidents. Injuries. Illness. Routine setbacks, that's all. A run of bad luck. Certainly nothing more. Not, for instance, a curse. Not, for instance, the spirit of Captain Smythe, reaching out from beyond the grave to punish those who've invaded his resting place. Not, for instance, the vengeful wrath of his spectral crew, seeking to protect their long-buried treasure. It couldn't be anything like that. Or so the living keep telling themselves. Even after the disappearances and the murders When a worsening world situation traps them on the island, the cast and crew will learn the hard way that challenges won't help, alliances don't matter, the votes mean nothing, and survival is very much at stake. |
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$18.95 |
$15.95 |
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MageLore Book: 1
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MageLore Book 2:
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MageLore Book 3:
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| Enter a world of magic, adventure, and romance. A world of noble elves, powerful wizards, and clever thieves. A world where a ruined castle beckons the curious, an ancient curse plagues the innocent, and love is not only forbidden . . . it may be punished by death. | Elven mage Arien Mirida was living what should have been the perfect life. Lord High Librarian of
Thanis, sharing a home with the lovely Alinora, friend and student of the Archmage Talus
Yor, the curse that had plagued his family finally broken . . . yes, all should have been well. Yet a shadow lingers over Arien's heart, a shadow in the shape of a young thief and the memory of a love impossible to forget. When adventure calls and brings with it the promise of a reunion with Cat Sabledrake, Arien is quick to accept the dangerous quest and his life will never be the same . . . |
The evil minotaur mage Solarrin has risen to power in Thanis. With the Highlord under his sway and the nobles living in fear of him, and the elven and dwarven ambassadors already falling under his spell, he has no cause for concern.
Nothing could threaten his dominance . .
. unless by chance, his former companions haven't simply fled in their terror of his might. |
| $11.95 | $11.95 | $11.95 |
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Set of all 3 MageLore Books |
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$30.00 |
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ElfLore Book 1:
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ElfLore Book 2:
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ElfLore Book 3:
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| These 3 books, published by Rennaisance Alliance, are now Out of Print. Remaining supplies are limited, so please e-mail to ask about availability. | ||
The ElfLore Trilogy
All three of the ElfLore books in one 636 page hardback. Special Offer: Buy an ElfLore and get the 3 MageLore Books free! $39.95 |
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Black Roses Audio Book |
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Black Roses Trade Paperback |
| He is the man of their dreams -- literally. He feeds on the sleeping minds of the women of Trinity Bay, making them believe their most forbidden fantasies are coming true. Now he has chosen the one woman he intends to be his, no matter how many people must die. Theresa Zane, newly returned to her childhood home, is drawn into a century-old mystery of sex, death, and the ominous haunting of the power behind the black roses. | He is the man of their dreams -- literally. He feeds on the sleeping minds of the women of Trinity Bay, making them believe their most forbidden fantasies are coming true. Now he has chosen the one woman he intends to be his, no matter how many people must die. Theresa Zane, newly returned to her childhood home, is drawn into a century-old mystery of sex, death, and the ominous haunting of the power behind the black roses. | |
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12 Cassettes $44.95 12 CDs $49.95 |
$14.95 |
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Gifted Children |
Changeling Moon |
Path of the Bold |
| The children of Trinity Bay are like any other American kids. Lora Blake has a way with animals. Toby Edwards is the class brain. Jenny Forrester can talk her friends into anything. But in the innocent gifts of these children and others like them, someone has seen a gift of terrifying potential. Seacliff, the house on the hill, has a new secret. | For thousands of years, they have lived
among us. Their abilities have given rise to our oldest legends and
our deepest fears. To them, we are prey.
Aiden Ferguson has lost everyone she ever cared about. Orphaned, alone, reclusive and shy, she leads a quiet existence in her little house on the beach, until a chance meeting with a handsome stranger begins to draw her out of her shell. An unexpected friendship with a flamboyant actress draws her out even more. For the first time in years, Aiden is learning to love life again just as her life, her soul and her very humanity are threatened by the cold white light of the . . . Changeling Moon. |
Path of the Bold presents all-original tales of superpowered action and mystery set in the Silver Age Sentinels universe. It features stories from such masters of the fantastic as Christine Morgan, John Kovalic, Mike W. Barr, Stewart Wieck, and Dennis Detwiller, as well as a new adventure of Sydney Taine (star of Marvel's Nightside mini-series) by Robert Weinberg. Edited by James Lowder. |
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$16.95 Available Now! |
$16.95 Available Now! |
$14.95 Available Now! |
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Horror Between the Sheets |
History is Dead |
Strange Stories of Sand and Sea |
| Horror Between the Sheets,
The Best of Cthulhu Ses Magazien B&W, presents the best short
stories and poems from the first 16 innovative issues of CSM. This
anthology features the writings of Bram Stoker Award winning Mark
McLaughlin, award winning Jeremy Russell, Origins Award nominated
Christine Morgan, Brian Knight, Durant Haire and Matthew Howe among
others. Exhibiting the prowess of some of the best new and veteran
writers in the genre of sensual horror, Horror Between the Sheets
satisfies with word after word.
Published by Two Backed Books, this anthology contains the story, The Reaching Wall, by Christine Morgan. |
Our team of crack historians has
uncovered the truth you never learned in school: the living dead
have walked among us since the dawn of time. In this collection of
gruesome tales from throughout the ages, the ravenous undead shamble
through bloody battlefields, plague-ridden cities, genteel country
estates, and dusty frontier towns. They emerge from foggy
cemeteries, frozen barrows, loamy bogs, cursed mines, and
gore-spattered operating rooms to prey on the living. But these
zombies don't just eat people. They help painters and writers save
their faltering careers. They unwittingly push humankind on the
quest for fire. They topple evil capitalists and their corporate
empires. They fight crime. They fall in love. Join us on a journey
into our zombie-filled past... Neither history nor the living dead
have ever been this exciting!
Published by Permuted Press, this anthology contains the story, The Barrow Maid, by Christine Morgan. |
Over 40 tales of seafaring
scares, including Christine Morgan's Sinker, a ghastly tale of body
disposal.
Published by Fine Tooth Press, it is available from Amazon.com. |
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$12.95 Available Now! |
$14.95 Available Now! |
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A set of fantasy books for children and pre-teens The Broderick kids -- twins Kevin and Katie, and their little brother Sam -- always thought there was something strange about their Aunt Ellie. When they discover a secret room in her basement, and a magical silver doorway that takes them to another world, they find out for sure. |
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Silver Doorway #1:
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Silver Doorway #2:
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Silver Doorway #3:
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| The Broderick kids -- twins Kevin and
Katie, and their little brother Sam -- always thought there was
something strange about their Aunt Ellie. When they discover a
secret room in her basement, and a magical silver doorway that takes
them to another world, they find out for sure.
Marky the gnome has come through that doorway. When the kids follow him back, they find themselves in a world where magic is real, giant owls carry people away, and goblins try to steal children to change them into more goblins. Even if they can help Marky get home, how will Katie, Kevin and Sam find their way back to their own world? |
Stone Hammerfine and Sam Broderick
might be from different worlds, one of them a dwarven boy
and one of them a human boy, but they have something in
common. Mean, bossy sisters!
To show Garnet and Katie that they are old enough to take care of themselves, Stone and Sam end up deep in a forbidden cave. Where they go from being caught in the web of
a huge and hungry spider to being on the |
Mom and Dad are going on a cruise, and the Broderick kids get to stay a whole week with Aunt Ellie. But Aunt Ellie has plans, too! Her boyfriend Cal has time to give Kevin a quick lesson in swordplay before their big date, and then the kids are on their own with Chester the cat. Of course, Katie and Sam want to go down in the basement and see the magic silver door that leads to another world. Kevin objects, until he sees who's come through. Her name is Talaitha, and she is simply the most beautiful girl Kevin has ever met. An elf, she can cast spells, and she's on a quest for an enchanted chalice to make her parents fall in love again. Thinking that their own Mom and Dad could use a little of that magic, the Broderick kids are quick to join her. |
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$6.99 |
$6.99
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Silver Doorway #4:
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Silver Doorway #5: Orcs Ahoy! |
Silver Doorway #6:
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Coming Soon! |
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Draca the dragon thinks that she is going to
have a peaceful day. Her treasure and her precious egg are safe in
her mountaintop cave. She is looking forward to relaxing with her
gold ... until enemies invade her lair. Chester the cat thinks that he is going to
have a peaceful day. His owner is away on a trip and he has the
house to himself. Everything is nice and quiet ... until a dragon
egg hatches in the basement! Katie Broderick thinks that she is going to
have a peaceful day. Her brothers are over at a friend's house
playing video games. She is spending a pleasant afternoon reading
... until she gets a phone call from Aunt Ellie's cat. With Ellie gone, Chester knows that there
are only three people he can turn to for help. Three other people
who know the secret of the silver doorway, and the magical world on
the other side. There is no time to waste! A baby dragon is on the
loose in Luna Park! Written for readers ages 7-12.
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Sam Broderick thinks he's got it bad.
His dad just moved out. His mom might have a boyfriend. There's a new housekeeper who doesn't make any of Sam's favorite food. Instead of spending their weekends doing fun stuff, Sam and his brother Kevin and sister Katie have to help clean out an old trailer full of junk. They don't even have time to visit the magical land on the other side of the silver doorway in Aunt Ellie's basement. Oh, Sam thinks he's got it bad all right . . . At least, he does until he meets Druush. Druush has it worse. A lot worse. Chagro, the fiercest warrior in the Empire of Gerosh, wants to marry Druush's mother. But before he can, he has to get rid of one thing - her son. The people of Gerosh are seagoing orcs - strong, tough and bloodthirsty. On his own, there is no way Druush would survive. He needs help. He needs friends. He needs a way to convince the emperor to order Chagro to spare his life. And so, armed with a bowling ball, a bunch of Hawaiian shirts and a box of ugly ties, Kevin and Katie and Sam Broderick set off through the silver doorway on their greatest adventure yet. |
Twelve-year-old Kevin Broderick
has decided that learning how to swordfight is more interesting than
baseball
and more important, too. His Aunt Ellie is a sorceress.
There's a magical silver doorway in her basement that leads to
another world. Sometimes people come through looking for help, and
sometimes it's the Broderick kids Kevin, his twin sister Katie,
and their little brother Sam who end up going back with them to
save the day. That world a fantastic place,
full of elves and orcs and dragons, but it's also dangerous. They
have to be able to defend themselves when they go on another
adventure. So, Kevin has been taking fighting lessons from Aunt
Ellie's dark-warrior boyfriend, Cal. And Katie has been studying
magic spells. They want to be ready for whatever happens next. Except that they aren't ready.
Not when it happens to Aunt Ellie. Cal can't do anything, Mom and
Dad certainly can't either. Even Chester, the talking cat, can't
help them now. This time, it's all up to the kids, but they're not
sure if they can do it alone. Where else can they turn? The only other one who knows their secret is Kevin's friend, Todd who has never been through the doorway. With Todd's help, though, they just might have a chance to rescue Aunt Ellie before it's too late. |
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The Book of Final Flesh |
The Book of All Flesh |
GURPS Villians |
| From the battle-torn skies
over World War I France to the corridors of alien prisoner-of-war
satellites, the opium dens of exotic Victorian Shanghai to the
living rooms of suburban America, the zombies rise up. Some crave
revenge. Others hunger for the brains of the living. All are driven
by desires they can neither control nor understand...
Edited by James Lowder, The Book of Final Flesh presents more than twenty tales of the living dead, original works by such notable scribes of the weird and fantastic as:
Editor James Lowder previously helmed the successful anthologies Realms of Valor and Realms of Infamy, and is known to readers for his own best-selling dark fantasy novels Knight of the Black Rose and Prince of Lies. |
The dead have risen. God help the
living. Its too late to run. The zombies are everywhere. They stalk through urban jungles and across the carefully manicured lawns of suburbia, shudder to unlife on the bloodiest battlefields of the Civil War and in the deepest tunnels of far-flung interstellar mining colonies. They lurk on your street, in your companys boardroom, in your own bedroom. And they hunger. |
A pirate said to Alexander the
Great, "Because I have only one ship, I am called a pirate.
Because you have a great navy, you are called an Emperor." Villains. Where would the heroes be without them? Probably unemployed. The hero may be the star of his story, but it takes a prize villain to bring out the best in him! GURPS Villains is a compilation of dastardly foes from all ages, genres, and backgrounds. Crackpot spy-movie masterminds, backstabbing patricians, grim undead overlords, hard-bitten crime bosses . . . they're all here! Each villain is described both biographically and in game terms, and is accompanied by "bits" like fiendish plots, evil henchmen, devious deathtraps, and secret strongholds. GURPS Villains also includes a GM's guide to dramatic villain design and use. After all, everybody loves a "good" bad guy! GMs can use this book for instant opponents, or choose a villain they like and build a whole campaign around him! There are over 50 villains and villainous groups (2 by Christine Morgan) with complete stats and writeups, including details of their "evil plans," in this survey of fiends and foes from all times and climes. |
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$19.95 |